We no longer use this on the uiGroup.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
w = Math.round(w);
h = Math.round(h);
- if (actorData.affectsInputRegion && wantsInputRegion) {
- let rect = new Meta.Rectangle({ x: x, y: y, width: w, height: h});
-
- if (actorData.actor.get_paint_visibility() &&
- !this.uiGroup.get_skip_paint(actorData.actor))
- rects.push(rect);
- }
+ if (actorData.affectsInputRegion && wantsInputRegion && actorData.actor.get_paint_visibility())
+ rects.push(new Meta.Rectangle({ x: x, y: y, width: w, height: h }));
if (actorData.affectsStruts) {
// Limit struts to the size of the screen